#pragma once

#include "View.h"

class Perspective : View
{
public:
	Perspective(Coord3 _from, Coord3 _to, float _near, float _far, float _angle) : View(_near, _far), from(_from), to(_to), angle(_angle) {}
	virtual ~Perspective(void) {}

	// Atributes
	float angle;
	Coord3 from, to;

	// Methods
	void setView(void);
};

